![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_0_lYqjyMbq3A012JbhE36u9JxFqUryloYTIQDhGqBlFnK4sHKLn3XMMmIsg97H8ac5JuhHm6ef8GI8F-d1WSTA4-2ZQnF1sHCQFzRk9_SkPHsc8nPZ-XwJ8XP2tYCUHAN5eiIwlRClG5/s1600/101.png)
V-Rally 2 brings Infogrames’ patented rally stylishness to the DC, taking the somewhat dated, but brilliant, Sega Rally 2 head-on. As far as the game mechanics, physics and general gameplay go, Infogrames have done a very competent job. One aspect that is a small irritating is the rejoinder of the throttle. Press down on the right trigger and the tachometer instantly hits redline – there is no way on Earth that any car, even rally-bred, can rev that quickly. But after the flag drops, things metamorphosise back to reality with realistic acceleration and alacrity.
OS: Windows 98 SE/2000/XP
Processor: 1.5 GHz Pentium III, AMD Athlon or equivalent
RAM: 256 MB RAM
Record Card: NVIDIA GeForce 4 or privileged, ATI Radeon 7500 or privileged
Sound Card: DirectX 9.0 compatible sound device
DirectX: DirectX 9.0
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2 comments:
waw
lies
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